Tell some story from your past. but change the story in some interesting and exciting ways so that it is not completely true. You can use the cards on the photocopy page to give you some ideas.
Ask the students if they have any questions about the story.
Ask the students if they believe your story. Tell them that it is not completely true, and ask them if they can guess which parts are true and false. Ask them which parts they believe or do not believe and why.
Tell students that they are going to play a storytelling game. Tell them they must guess if the stories are true or false.
Put students in groups of four to six. Give each group a board, a set of cards and a die. Tell them each to find something to use as their marker to move around the board, like a coin or some personal item.
Explain the rules:
Everyone throws the die once
The student with the highest score starts.
You have to throw the die and move your marker to the number of squares on the die.
If that lands on a square with instructions, you have to follow the instructions
If you get a card, you must tell the group the story on the card.
Your friends should ask questions and try to decide if the story is true or false
When everyone has said what they think, the storyteller tells them who is right and wrong.
Then the next person on the left of the storyteller throws the die, and so on until
The person to finish is the winner
4. Be ready to help with any difficult vocabulary on the cards. 5. If one team finishes before the other, they can go and listen to another team’s stories and try to guess if they are true or false.
Tell students to write up an account of their favorite story from the game they played on a loose sheet of paper. Tell them to write their name on the sheet, but not to give the name of the storyteller one photocopy for
Collect the stories and put them on the wall arranged in the same groups that the students were in when they played the game.
Tell the students to go around and read the stories. Ask them if they can guess who any of the storytellers were.
Ask for comments about which they liked and which they believed. Check if their guesses are correct.